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Sydney, AU

Hello,
World!

best experienced on desktop

Developer.
Creative.
Leader.

Growing up across multiple cities shaped an early curiosity about how things are built and why some things are built better than others. That curiosity became hands-on work: 3D modelling, game development, software, and experiments along the way. The throughline has always been the same, a drive to build things that are thoughtful, useful, and worth making.

Creative Direction Full-Stack Engineering UI/UX Design

Where I've worked.

01 build_range

Code to launch

02 creative_systems

UI, motion, direction

03 current_focus

Shipping full-stack

04 systems

Gameplay systems and full-stack product work.

From early game scripting to production web applications, the through-line is systems that stay fast, readable, and easy to change. Performance and structure treated as design constraints, not afterthoughts.

05 design

UI thinking paired with visual execution.

Product and marketing surfaces built with a consistent approach: clear hierarchy, restrained motion, and craft that holds up at close range. The same attention applies to game UI and anything else that ends up in front of a person.

06 delivery

Cross-team coordination that keeps work moving.

Both lead and IC roles - aligning design and engineering, sequencing milestones, and keeping remote collaboration unblocked. The work ships because the process behind it is taken as seriously as the output.

2024 – Ongoing

Full Stack Web Developer

Independent

Built personal and collaborative web projects across the full stack, using React, Next.js, Tailwind, and supporting backend tools to handle UI, application logic, databases, and integrations.

Jan 2023 – Jan 2024

Lead Game Designer

Cubicle Studios  ·  Remote, USA

Led feature planning and team coordination for an open-world Roblox game, assigning work across a small remote team while shaping systems for vehicles, economy, progression, and UX. Also reviewed work, wrote design docs, and contributed to programming during development.

Jan 2023 – Dec 2024

Programmer

Cubicle Studios  ·  Remote, USA

Programmed game mechanics and gameplay systems in Lua for Roblox games working for Cubicle Studios. Built and maintained in-game features, interactions, and scripting logic.

2024

Work Experience

AIE Institute

Hands-on with Unity and Maya pipelines in a professional studio context. Covered concept-to-engine-ready asset production and gained firsthand experience of the discipline and spec rigor required to work at production scale.

2022 – Ongoing

3D Modeler

Independent

Created 3D in-game assets in Blender, including architecture, vehicles, tanks, cars, and other environment props.

2022 – Ongoing

Programmer

Independent

Built personal projects across websites, backend systems, game systems, automations, scripts, and small tools, mostly as a solo learning and experimentation practice.

Things I've built.

Next.js  ·  TypeScript  ·  Supabase

CORE

A structured investment platform where portfolio tracking, stock discussion, and paywalled research from independent writers share one surface. Built for everyday people to educate them about financial education. Based in Japan.

View details

Rust  ·  Tauri  ·  Svelte

Kiroshi

A local-first desktop app that turns passive screenshots into searchable memory. It watches your folders, runs AI analysis in the background, and indexes everything - no cloud, no account, nothing leaves your machine.

View details

React  ·  TypeScript  ·  Finance

Pulser

A finance dashboard built for people whose income doesn't arrive on the 1st. It models your bills, buffer, and variable earnings together so you know what's actually safe to spend, not just what's in your account.

View details

React  ·  Firebase  ·  Vite

Stretas

Habit tracking that works because your consistency is visible to others. Log your streaks, add accountability partners, and let the quiet pressure of being seen do what push notifications never could.

View details

Tauri  ·  React  ·  TypeScript

Notes App

A desktop notes app built around the study loop: capture ideas quickly, get a clean AI summary, and review them later. Optimized to stay extremely fast and lightweight, with dictation when you want to speak a thought and get structured notes you can actually use.

View details

Next.js  ·  React  ·  TypeScript

Novarak

A private accountability product built around small groups. Make a commitment, your group sees it - follow through publicly or don't.

View details

What I work with.

Languages

  • TypeScript
  • JavaScript
  • Rust
  • Python
  • Lua
  • C
  • Bash

Tools & Software

  • Adobe XD
  • Photoshop
  • Roblox Studio
  • Unity
  • Blender
  • Figma
  • React
  • Next.js
  • Tailwind CSS
  • Svelte
  • Framer Motion
  • VS Code
  • Cursor
  • Claude Code
  • Codex
  • Qwen Coder
  • MCPs
  • GitHub
  • Docker
  • MS Office Suite

Strengths

  • Technical Aptitude
  • UI/UX Awareness
  • Project Coordination
  • Ship Products Fast
  • Team Collaboration
  • Clear Communication
  • Attention to Detail

Let's work
together.

Whether you need a developer, a creative collaborator, or just want to start a conversation, my inbox is open.

github.com/xerlxzx instagram.com/osprexal x.com/null_pointer_0x